Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The Legionnaire is the backbone of the Lavinian army. He begins training and drilling at a very young age, and can serve for up to twenty-five years. His main weapons are the gladius, a short stabbing sword, and the pilum, a throwing spear that sticks into an enemy's shield, weighing him down and often causing him to trip. Normally the Legionnaires battle in formation, with the Auxilia protecting the flanks, but on his own a Legionnaire can still fight bravely.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.The shield of the Legionnaire is so large that it is easiest for him to retaliate to melee attacks with it, rather than switching to his gladius.
Advances from: | |
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Advances to: | Propugnator Decurion Signifer |
Cost: | 19 |
HP: | 36 |
Movement: | 5 |
XP: | 42 |
Level: | 1 |
Alignment: | lawful |
ID | Lavinian Legionnaire |
Abilities: |
gladius blade | 6 - 3 melee | ||
shield impact | 15 - 1 melee | ||
pilum pierce | 4 - 2 ranged | slows |
Resistances: | |
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blade | 30% |
pierce | 20% |
impact | 10% |
fire | -10% |
cold | -20% |
arcane | 0% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 60% |
Cancelar | 2 | 40% |
Continental | 2 | 30% |
Costeiro | 1 | 60% |
Costeiro | - | 0% |
Deep Water | 100 | 20% |
Flat | 1 | 50% |
Forest | 2 | 30% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 100 | 90% |
Mountains | 3 | 60% |
Mushroom Grove | 3 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 100 | 0% |